Difference between revisions of "Creep Colony"

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(New page: Zerg buildings in Starcraft. They have no prereq buildings and no attack capability and require 75 minerals to construct. ==Sunken Colonies== Sunkens are ground-to-ground only and d...)
 
(Spore Colonies)
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Spores are ground-to-air only and double as detectors. They deal a constant 15 damage and have no attack upgrades. Like Sunken Colonies, they morph from Creep Colonies and cost an extra 50 minerals. Unlike Sunkens, they require an [[Evolution Chamber]] as a prereq.
 
Spores are ground-to-air only and double as detectors. They deal a constant 15 damage and have no attack upgrades. Like Sunken Colonies, they morph from Creep Colonies and cost an extra 50 minerals. Unlike Sunkens, they require an [[Evolution Chamber]] as a prereq.
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Spore Colonies have large sight and attack radius. Of the four ground-to-air static defenses, they are the most worrisome to [[Guardians]].

Revision as of 03:13, 27 October 2007

Zerg buildings in Starcraft. They have no prereq buildings and no attack capability and require 75 minerals to construct.


Sunken Colonies

Sunkens are ground-to-ground only and deal 40 Explosive damage with no attack upgrades. They morph from Creep Colonies and cost an extra 50 minerals (on top of the 75 for a Creep Colony), and this change requires a Spawning Pool.

Krzysztof Baranowski was immortalized in Pi history for not dropping any Sunken Colonies during the epic battle against Slugfest, thus costing Floor Pi the tournament.


Spore Colonies

Spores are ground-to-air only and double as detectors. They deal a constant 15 damage and have no attack upgrades. Like Sunken Colonies, they morph from Creep Colonies and cost an extra 50 minerals. Unlike Sunkens, they require an Evolution Chamber as a prereq.

Spore Colonies have large sight and attack radius. Of the four ground-to-air static defenses, they are the most worrisome to Guardians.