Difference between revisions of "User:Mtheng"

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== Classes ==
 
== Classes ==
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There used to be more text here, but I've temporarily taken them down for editing.
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=== Fall 2018 (Tentative) ===
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* 6.828
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* 6.111
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* 18.725
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* 21M.301
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=== Spring 2018 ===
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* 6.824 (Morris, Schwarzkopf)
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* 6.101 (Gim Hom)
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* 18.212 (Ferber)
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* STS.049 (Scheffler)
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=== Fall 2017 ===
 
=== Fall 2017 ===
  
* 6.008 (Golland, Wornell): Rather standard class. It was nice to patch up the gaps in my knowledge of foundational probability theory, though it could certainly have gone faster.
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* 6.008 (Golland, Wornell)
** It's probably the best class that satisfies the probability requirement (the focus on algorithms is nice), so I'm not complaining. Also, it substitutes the introductory subject requirement, which is a great plus.
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* 6.012 (Shulaker, Palacios)
* 6.012 (Shulaker, Palacios): Crazy awesome, though a bit slow at times. The class was only just revamped to have a sharp focus on intuition, which aligns exactly with how I see education.
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* 6.837 (Solomon)
** Shulaker was very idealistic, but it worked out for me because his ideals matched mine.
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* 21M.011 (Pollock, Neff)
** I found the design project very fun and instructive, but only because I "cheated" and automated the entire simulation process. Hopefully they would allocate more time for it in subsequent versions of the class.
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** I have to mention the lab, because it's a great example (and hopefully serves as a great precedent) for education -- it was entirely optional, but most of us did it anyway because it was cool.
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** I was originally hoping to learn more about the architecture side of things but, as it happens, that entire part was removed from the class during the revamping. Turns out that the "correct" classes to take are 6.301 and 6.374 (and, on a higher level, 6.823), all of which I'm hoping to eventually take in subsequent semesters.
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** Apparently, Palacios is helping to revamp 6.002 next semester. I'm curious to know how that turns out.
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* 6.837 (Solomon): Now I'm just kidding myself. I already had quite a bit of background in computer graphics, and the GPU is my favorite thing ever, so the amount I leaned (in-syllabus) from this class was rather limited. But I got the excuse to sink an embarrassingly large amount of time into making my [http://18.181.3.53/fluidsim_final.mp4 first CUDA project], so I'm happy. (If this link is dead then let us take a moment of silence to mourn the death of XVM.)
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** Solomon is an entertaining lecturer and the homework (which consists entirely of programming assignments) is fun and relevant, so I think this class would also be enjoyable for people without background.
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** This class doesn't actually talk much about the GPU -- in fact, you only need to write shader code in the last assignment. It's rather unfortunate that there doesn't exist a class for "GPU Programming and Optimization". There ''is'' a performance engineering class for the ''CPU'' though (6.172) -- I'm hoping to take that eventually.
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* 21M.011 (Pollock, Neff): Awesome class with awesome instructors. I actually feel better able to appreciate music (and art, in general) after taking this class, and that's something I would never have imagined saying of a class.
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** The entire class revolves around answering the question: "What makes [insert piece here] sound good?", and it happens that I already ask myself that question a lot in searching for good music to listen to and trying to make music myself. I'm not sure if I'd have enjoyed this class as much if I wasn't already interested in the subject.
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** Almost every lecture had a "guest lecture" section, where an external speaker would be invited to present or perform things sometimes only tangentially related to the class. That was awesome.
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** Unfortunately(?), this class only covers "high culture" classical music, which doesn't match my tastes that well (some of the Baroque and Romantic pieces do come very close though). The obvious continuation is 21M.2xx classes, but the best I can find is 21M.284 (Film Music) (which I actually hope to eventually take). I'm sure we would all agree that a class to the tune of "Anime and Video Game Music" would be a very, very good idea, though it feels like that needs 50 more years to become even remotely possible.
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** The listening quizzes are annoying, but they actually help a lot.
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If I had any advice to give to my prefrosh self, it would be to be more confident of myself and actually take advantage of P/NR by taking harder classes. But then, I definitely had a lot of fun this semester so I'm not sure what the right lesson to draw is, if any. In any case, I'd certainly go for harder classes next semester (currently looking at 6.824 and 6.101).
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== Not Classes ==
  
Oh yes, also apparently there exists a UROP deadline. Don't be like me and wait a few weeks to "get used to things" before looking for one. Or maybe do, because there are so many other fun things to try in your first semester besides research.
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I should put things here, but I tend to be less public about these things and I don't have much time right now so talk to me if you want to find out more I guess?
  
 
== Notable Achievements ==
 
== Notable Achievements ==
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* Updated my floorpi wiki page.
 
* Updated my floorpi wiki page.
 
* Updated my floorpi wiki page again.
 
* Updated my floorpi wiki page again.
 +
* Destroyed my floorpi wiki page?

Revision as of 19:02, 5 September 2018

Mark
Room M307
Year 2021
Course Electrical Engineering and Computer Science


Hi! I'm Mark from Singapore. I like computers, math, physics, subframe technology, video game music and, most of all, sleeping.

Classes

There used to be more text here, but I've temporarily taken them down for editing.

Fall 2018 (Tentative)

  • 6.828
  • 6.111
  • 18.725
  • 21M.301

Spring 2018

  • 6.824 (Morris, Schwarzkopf)
  • 6.101 (Gim Hom)
  • 18.212 (Ferber)
  • STS.049 (Scheffler)


Fall 2017

  • 6.008 (Golland, Wornell)
  • 6.012 (Shulaker, Palacios)
  • 6.837 (Solomon)
  • 21M.011 (Pollock, Neff)

Not Classes

I should put things here, but I tend to be less public about these things and I don't have much time right now so talk to me if you want to find out more I guess?

Notable Achievements

  • Updated my floorpi wiki page.
  • Updated my floorpi wiki page again.
  • Destroyed my floorpi wiki page?